[12gevmoller_sim] [JeffersonLab/remoll] 59d6e3: Get rid of optical surfaces, skin surfaces, and bo...
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noreply at github.com
Fri Feb 24 17:29:03 EST 2017
Branch: refs/heads/pion
Home: https://github.com/JeffersonLab/remoll
Commit: 59d6e3688ee21d23617827bc85e6e2c967a0ab76
https://github.com/JeffersonLab/remoll/commit/59d6e3688ee21d23617827bc85e6e2c967a0ab76
Author: Wouter Deconinck <wdconinc at gmail.com>
Date: 2017-02-24 (Fri, 24 Feb 2017)
Changed paths:
M geometry_sculpt/pionDetectorLucite.gdml
Log Message:
-----------
Get rid of optical surfaces, skin surfaces, and border surfaces.
Optical photon simulation shouldn't need them (after some digging through
the docs) until we worry about surface roughness effects. The default
is now just perfect surfaces with only Snell's law refraction.
Commit: 5081fcd92fbbf4a933452d159e04c621770bcb6b
https://github.com/JeffersonLab/remoll/commit/5081fcd92fbbf4a933452d159e04c621770bcb6b
Author: Wouter Deconinck <wdconinc at gmail.com>
Date: 2017-02-24 (Fri, 24 Feb 2017)
Changed paths:
M geometry_sculpt/pionDetectorLucite.gdml
Log Message:
-----------
Disabled shell, only use light guide inside.
This fixes the issue of optical photons not propagating outside the
main lucite volumes.
Compare: https://github.com/JeffersonLab/remoll/compare/365e0c61144f...5081fcd92fbb
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