[Boardgames] Zombicide
Theo McGuckin
tsm at jlab.org
Tue May 9 15:32:39 EDT 2017
Yeah, honestly having 5 of 6 characters survive a scenario is probably
pretty good overall...
Mike Sch. pointed out that we had a really lucky early game where no
zombies appeared for at least the first turn (if not the first two
turns) which let us get out there and grab gear and weapons early on.
I really want to play it again now and see if that was a fluke (and we
get beat down) or if we're just that good... :)
On 05/09/2017 03:29 PM, Brian Bevins wrote:
> Not really. I think having a full party of six helped.
>
>
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--
Theo McGuckin - SysAdmin, JLab
Reynolds: "You're only supposed to scare him."
Jayne: "PAIN is scary."
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