<div dir="ltr">This is a minor fix for Raffaella that shows BST hits in the 3D view. I am not sure the right strips are shown, there may be a vestigial numbering inconsistency* between the geometry database and reality. The hit sectors appear to be correct (using a hack that converts geo database sectors to reality sectors.)<div><br></div><div>I am not going to track down that strip problem, because I have started the process of converting all ced's geometry to the new (Andrey's) geometry package<br clear="all"><div><br></div><div>--------------------</div><div>*Murphy's Law: Any two component numbering schemes will have the following features:</div><div><br></div><div>1) One will start with index 0, and the other with index 1.</div><div>2) The two schemes will not agree on which component is identified by the smallest index.</div><div>3) If the numbers increase clockwise on one scheme, they increase counter clockwise in the other.</div><div>4) The two schemes will agree on one component, typically the N/2 component, and this will be the one selectively hit when checking the first few events in a file, so all appears to be right.</div><div><br></div><div><img src="cid:ii_15c1db30bf21f8fd" alt="Inline image 1" width="534" height="544"><br></div>-- <br><div class="gmail_signature" data-smartmail="gmail_signature"><div dir="ltr"><div><div dir="ltr">David P. Heddle, Ph.D.<br>Professor of Physics<br>
Christopher Newport University<br>
Newport News, VA 23606<div><br></div><div>757.594.8434 (CNU)</div></div></div></div></div>
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